![]() Seraphim ACU restoration field upgrade tweaks.Seraphim ACU overcharge reload time fix.Engineering station build rates changed.Sky Slammer, Cybran T1 mobile anti air - Decreasing Ground Gun damage by 50%.Novax, UEF Experimental Satellite - Reducing crash damage to 3000.Seraphim T2 Tactical Missile Defense - Increasing ProjectileLifetime.HARMS, Cybran T3 Torpedo Ambushing System - Increasing MinWaterDepth.Nukes now do damage instantly instead of radiating slowly outward.Seraphim T1 Mobile Light Artillery - Increasing cost 50%.Riptide, UEF T2 Amphibious Tank - Increasing Cost 20%.Seraphim T3 Submarine Hunter - Reducing MaxRadius on torpedo to 70.Fixed issue where FA only player could inappropriately be another faction during online play.(done by selecting both unupgraded sACU and an ACU and giving overcharge command) Fixed issue where Seraphim sACU could use overcharge before upgrading.The only changes made for this patch were made to support the Ambx system from Phillips ( ). It also includes balance changes, including an adjustment to the Aeon Mercy.It includes 3 new units, 1 per faction.Air superiority has been retuned across all three factions.Fixed crash bug associated with air units refueling/repairing on air staging platforms.Performance improved when showing waypoint lines.Horde AI will now utilize T3 land units.Fixed an issue with Ferry Beacon guarding.GPGnet world map patch 3251 patch 3254 patch 3255 patch 3260 patch To correct this, you must uninstall Supreme Commander, reinstall and then connect to GPGnet to patch up. Note 2: SecuROM and Mod Users:If you have modified your game in order to defeat SecuROM disk authentication (or performed any modification, for that matter), it is likely that Update 3220 will cause problems for you. 5% of all games being played, so our decision was to release the update with this known issue. However, stats indicate that 8-player games are approximately. Initial testing indicates a memory allocation issue. Note 1: 8-Player Games: A known issue exists for Update 3220, where some 8-player games experience crashes during gameplay. Messages should no longer disappear in an active chat window.Incoming messages will no longer prevent strategic zoom function or display factional icons.Mini UI: Construction manager, Queue manager, and Selection manager now stretch horizontally to fill the bottom of the screen. ![]() ![]() MP Exploit Enhancement System: The game now verifies that an enhancement order is valid before proceeding.Language Updates: Polish Unicode fix for some missions' localization data.SecuROM: The disc-check security feature has been removed (except for Polish, Russian, and Chinese-Traditional releases).Blue screen crashes: Resolved an issue where some users were experiencing hard crashes after applying the 3189 -> 3217 patch.Commander nuke detonation set at 4000 damage.Commanders can no longer overcharge each other.Rules for reclaiming building have changed significantly, reducing a possible game exploit.Game no longer hangs when minimizing during a non-interactive sequence.It will remain paused until the user unpauses. Pausing the game then opening and closing a menu that pauses the game will no longer unpause the game.Fixed an issue with the chat window that was making the allies and all buttons function incorrectly.Chat history should now only display the senders name on the first line of every message.Fix observer button appearing/disappearing.Note that Build 3217 does not include an update to GPGnet.Several animation and animation speed adjustments throughout the game.Several color, prop, texture, normal map and effects adjustments throughout the game.Support for Direct2Drive download version enabled.Fully updated release notes regarding balance and gameplay changes forthcoming.Only the partial highlights are included here. Build 3217 represents a full integration from the game's main development branch, reflecting many changes to the game's code base.
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